CS2 Wingman-servere (2v2)
2v2 Wingman community-servere på kompakte baner med ét bombested. Hurtige runder uden matchmaking-kø.
Sådan virker det & FAQ
- Hvordan joiner jeg en CS2 community-server?
- Klik på Join ved en server, så åbner Steam Counter-Strike 2 og forbinder dig. Du kan også åbne CS2-konsollen og skrive connect efterfulgt af serverens adresse.
- Hvordan måles pingen?
- Pingen måles fra din browser til hver servers host, når hosten tillader det. Værdier med ~ er anslået ud fra afstanden mellem dit land og serverens land.
- Hvorfor mangler en server på listen?
- Listen kommer fra Steams masterserver. En server skal være offentlig og registreret med et Game Server Login Token for at blive vist. Servere med adgangskode og falske opslag med umulige spillertal er skjult. Tomme servere er skjult som standard; fjern fluebenet ved Skjul tomme for at se dem. Du kan også slå enhver server op ved at skrive dens IP:port i søgefeltet.
- Hvor tit opdateres listen?
- Serverlisten, spillertal og baner opdateres hvert minut.
- Er det en officiel Valve-side?
- Nej. Det er en uafhængig browser til community-servere og har ingen tilknytning til Valve.
| Server | Tilstand | Bane | Spillere | Ping | ||
|---|---|---|---|---|---|---|
![]() | CS2 2v2 Wingman · de_dust2 | Wingman | de_dust2 | 5 / 5 | – | Join |
![]() | CS2 2X2 | 2v2 #28 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 5 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #184 [LT] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #7 [LT] — CYBERSHOKE.NET Wingman · de_train_wingman | Wingman | de_train_wingman | 4 / 64 | – | Join |
![]() | [RU/EU] | QuickFire HvH | #4 | 2v2 | WigMans [FIX] Wingman · de_nuke | Wingman | de_nuke | 4 / 4 | – | Join |
![]() | CS2 2X2 | 2v2 #194 [LT] — CYBERSHOKE.NET Wingman · de_dust2_wingman | Wingman | de_dust2_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #17 [LT] — CYBERSHOKE.NET Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #191 [LT] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #189 [LT] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #193 [LT] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #190 [LT] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #47 • [RU] Wingman · de_overpass | Wingman | de_overpass | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #76 [RU] — CYBERSHOKE.NET Wingman · de_dust2_wingman | Wingman | de_dust2_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #27 • [RU] Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #78 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #4 • [RU] Wingman · de_inferno | Wingman | de_inferno | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #182 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #30 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #62 • [RU] Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #140 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #9 • [RU] Wingman · de_poseidon | Wingman | de_poseidon | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #99 [RU] — CYBERSHOKE.NET Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #84 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #134 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #48 • [RU] Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #98 [RU] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #35 • [RU] Wingman · de_overpass | Wingman | de_overpass | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #25 • [RU] Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #88 [RU] — CYBERSHOKE.NET Wingman · de_dust2_wingman | Wingman | de_dust2_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #2 • [RU] Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
XPLAY.GG • CS2 2x2 #36 • [NL] Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join | |
![]() | XPLAY.GG • CS2 2x2 #67 • [SG] Wingman · de_inferno | Wingman | de_inferno | 4 / 6 | – | Join |
![]() | CS2 2X2 | 2v2 #24 [FR] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #54 • [FR] Wingman · de_nuke | Wingman | de_nuke | 4 / 6 | – | Join |
![]() | CS2 2X2 | 2v2 #89 [RU] — CYBERSHOKE.NET Wingman · de_inferno | Wingman | de_inferno | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #168 [RU] — CYBERSHOKE.NET Wingman · de_nuke | Wingman | de_nuke | 4 / 64 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #28 • [TR] Wingman · de_nuke | Wingman | de_nuke | 4 / 6 | – | Join |
![]() | XPLAY.GG • CS2 2x2 #21 • [TR] Wingman · de_vertigo | Wingman | de_vertigo | 4 / 6 | – | Join |
![]() | CS2 2X2 | 2v2 #19 [UZ] — CYBERSHOKE.NET Wingman · de_mirage_wingman | Wingman | de_mirage_wingman | 4 / 64 | – | Join |
![]() | CS2 2X2 | 2v2 #5 [RU] — CYBERSHOKE.NET Wingman · de_inferno | Wingman | de_inferno | 4 / 64 | – | Join |





